Because Dominaria had developed its distinct post-apocalyptic look, Shandalar replaced it as the setting for several "baseline fantasy" core set cards. The Creative team of Wizards of the Coast fleshed out Shandalar when it became clear that there was a need for an approachable setting that could host Magic's fantasy staples: elves, goblins, dragons, angels, etc. Shandalar was the setting of MicroProse's Magic: The Gathering computer game. The magical energy is so prevalent that it all is sentient, and the common people use minor spells as an everyday convenience. It is a relatively small plane and incredibly rich in mana. Shandalar is a rogue plane, drifting through the multiverse instead of retaining a steady position or course. 6 Variably named locations from Magic: The Gathering (MicroProse).
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